Polygon Wars Update
Polygon War » Devlog
Bug fix and balance changes
- Circle enemy start life is now 2
- Vampirism now gives 2 points, before 5 points.
- Boss Circle has now higher life points (85)
- Boss Circle now appears every 4 rounds since the first time and multiply its life by 5.
- Speed of enemies is lower. (0.1 less)
- Changed the rarity chances of items in the shop, making it harder to obtain better items.
- Bug fix audio UI, the handler point of the slider doesn't disappear now.
- Feature added: If you have a boss drop Item at the shop, you must collect it in oreder to close the shop, in other words, you can't lose it now.
New content:
- (NEW) Stat Better Health: At the end of each round you gain 1 Max Life point.
- (NEW) Stat Better Damage: At the end of each round you gain 1 Damage point.
- (NEW) Stat Better Economy: At the end of each round you gain 1 Economy point.
- (NEW) Stats with multiple rarities, before that damage was a common stat, now, it can be up to epic rarity. (Damage, Max Life, fire rate, economy)
- (NEW) Luck stat: It gives you a plus with the chances of obtain a mayor rarity object.
Files
PolygonWars.zip Play in browser
3 days ago
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Polygon War
Status | Prototype |
Author | MVP Games |
Tags | Idle, Indie, Management, No AI, polygons, Roguelike, Tower Defense, turrets |
More posts
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