Polygon War New Shop Items
Polygon War » Devlog
In this update, I added some items for sale in the store, not to increase turret stats, but rather improvements that change their behavior. Here's the list:
- Every tenth shot is a powered shot. (More damage, size and penetration).
- Lose 50% of life points, vampirism heals you double.
- Doubles damage, rotation speed and cadence, but lose 0.05% of life points for each shot.
- Every 5 shots heals 1 life point, but lose 50% damage and cadence.
- One extra coin for each critical hit. Lose double of your economy.
- Store healing is free, but you can't heal in any other way.
- Immunity to enemy projectiles.
- At the beginning of each round, if not generated, a special Orbital Bullet is created.
- Now bullets poison enemies. If the Chemical Turret is in play, the poison is doubled.
Files
PolygonWarDemo.zip Play in browser
58 days ago
PolygonWarDemoEXE.zip 60 MB
58 days ago
PolygonWarFullVersion.zip 60 MB
58 days ago
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Polygon War
Status | In development |
Author | MVP Games |
Tags | Idle, Indie, Management, No AI, polygons, Roguelike, Tower Defense, turrets |
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